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Ultimate Valorant Cheat Sheet: Duration of All Time-Based Abilities

Ultimate Valorant Cheat Sheet: Duration of All Time-Based Abilities

Naim "EnKay" Rosinski


Remembering all the durations of smokes, walls and ultimates in Valorant is hard. With so many different abilities that last for a set amount of seconds, it can be a challenge to remember how long they last for. We’ve compiled a list of all Valorant abilities that have a set duration before expiring. Knowing how much time you have before a smoke dissipates, or Sage’s wall crumbles, can be useful in timing a bombsite push, falling back, executing a fake, as well as coordinating accordingly with your teammates. Sometimes, knowing if you have enough time to avoid that Raze Boombot can be of aid in crunch time.


  • Brimstone’s Sky Smokes: 19.25 seconds
  • Omen’s Dark Cover: 15 seconds
  • Jett’s Cloudburst : 4.5 seconds
  • *Cypher’s Cyber Cage: 7 seconds
  • Viper’s Poison Cloud: 15 seconds (at maximum fuel)
  • Astra’s Nebula: 15 seconds
  • Astra’s Dissipate (retract orb): 2 seconds

*Although Cypher’s Cyber Cage is technically not a smoke, it is frequently used as one to provide cover.


  • Sage’s Barrier Orb: 30 seconds (destructible)
  • Phoenix’s Blaze: 8 seconds
  • *Viper’s Toxic Screen: 15 seconds (at maximum fuel)

*Activating both, Viper’s Toxic Screen and Poison Cloud simultaneously, doesn’t increase the rate of Fuel drainage.

Blinding Abilities

  • Phoenix’s Curveball: ~1.5 seconds
  • Reyna’s Leer: 2 seconds (destructible)
  • Breach’s Flashpoint: ~3 seconds
  • Omen’s Paranoia: 2 seconds
  • Skye’s Bird (flight duration): 2.5 seconds
  • Skye’s Bird (flash): ~2 seconds
  • Yoru’s Blindside: ~2 seconds

*Flash durations vary depending on the distance of the character to the flash as well as how directly the character is looking at the flash.

“Molly” types

  • Brimstone’s Incendiary: 8 seconds
  • Sage’s Slow Orb: 7 seconds (doesn’t deal damage)
  • Viper’s Snakebite: 8 seconds
  • Phoenix’s Hot Hands: 4 seconds
  • Killjoy’s Nanoswarm: 5 seconds

Other Basic Abilities

  • Raze’s Boombot: 10 seconds (destructible)
  • Sova’s Recon Bolt: 4 seconds (three pulses + destructible)
  • Sova’s Recon Drone: 10 seconds (destructible)
  • Brimstone’s Stim Beacon: 12 seconds
  • Skye’s Trailblazer: 6 seconds/ 2.5 seconds (concussion duration)
  • Astra’s Gravity Well: 3 seconds (pull duration)
  • Astra’s Nova Pulse: 4 seconds (concussion duration)
  • Yoru’s Fakeout: 10 seconds (or until the ability hits an object)

Ultimate Abilities

  • Brimstone’s Orbital Strike: 4 seconds
  • Breach’s Rolling Thunder: 6 seconds (concussion time)
  • Breach’s Fault Line: 3 seconds (concussion time)
  • *Viper’s Viper’s Pit: 15 seconds
  • Killjoy’s Lockdown: 13 seconds (windup time) / 8 seconds (debuff time)
  • Phoenix’s Run it Back: 10 seconds (destructible)
  • Reyna’s Empress: 30 seconds (renewed after each kill while in Empress)
  • Raze’s Showstopper: 10 seconds (expires if not fired)
  • Yoru’s Dimensional Drift: 9 seconds (indestructible)
  • Astra’s Cosmic Divide: 20 seconds (indestructible + noise dampening wall)

*When Viper is outside of the Pit for 15 seconds of her ultimate. Otherwise, the Pit stays intact infinitely when Viper is inside of it.

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